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4ba13e0c1a
SPIRV-Cross
/
shaders-hlsl
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rdb
4ba13e0c1a
GLSL/HLSL: Add legacy handling for int vertex attributes
2023-01-14 18:57:24 +01:00
..
asm
Add relax_nan_checks options.
2022-03-03 14:50:56 +01:00
comp
HLSL: Disable FXC testing for rayquery shaders.
2022-03-22 12:34:43 +01:00
flatten
HLSL: Make --flatten-ubo work correctly
2022-02-16 21:53:24 +09:00
frag
Promote Unreachable cases into break to avoid fallthrough.
2022-05-18 18:36:32 +02:00
mesh
HLSL: Do not support ClipCull size > 4 in mesh shaders.
2022-11-02 13:34:11 +01:00
vert
GLSL/HLSL: Add legacy handling for int vertex attributes
2023-01-14 18:57:24 +01:00