SPIRV-Cross/reference/shaders
2016-06-23 12:13:41 +02:00
..
asm/comp Add support for OpQuantizeF16. 2016-05-31 16:56:15 +02:00
comp Use std::array in C++ backend. 2016-05-28 13:23:51 +02:00
frag Only split expression in OpCompositeExtract if we forward the temporary. 2016-06-23 12:13:41 +02:00
geom Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
tesc Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
tese Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
vert Do not add dependencies for variables loaded from UniformConstant. 2016-04-01 19:58:26 +02:00
vulkan Remove workaround for overly conservative memory barriers. 2016-05-28 11:46:33 +02:00