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SPIRV-Cross
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4bedad3860
SPIRV-Cross
/
shaders-no-opt
/
asm
History
Hans-Kristian Arntzen
4bedad3860
Handle nonuniformEXT qualifier for acceleration structures.
2021-01-22 13:13:56 +01:00
..
comp
GLSL/HLSL: Disallow VariablePointers capability outright.
2020-12-07 12:16:02 +01:00
frag
Add test for pure initializer gl_FragDepth.
2021-01-07 15:32:15 +01:00
geom
Move .invalid. test shaders to the more appropriate subfolders.
2019-11-06 10:40:37 +01:00
rgen
Handle nonuniformEXT qualifier for acceleration structures.
2021-01-22 13:13:56 +01:00
tesc
GLSL: Add test for initializing tess level output.
2021-01-05 12:12:26 +01:00
vert
Deal better with CompositeExtract from constant composite.
2021-01-22 12:30:16 +01:00
loop-header-self-continue-break.asm.comp
Handle case where block is loop header, continue AND break block.
2020-10-27 12:29:08 +01:00
temporary.zero-initialize.asm.frag
Add support for forcefully zero-initialized variables.
2020-03-26 13:38:27 +01:00