SPIRV-Cross/reference/shaders-no-opt/asm
Hans-Kristian Arntzen 14a4b087fb GLSL: Support unordered floating point compare.
There is no direct way to express this, so invert boolean results to
force any NaN -> true. glslang emits Ordered compare instructions
everywhere, and the GLSL spec is not clear on this, so assume this is
fine.
2019-10-14 13:48:22 +02:00
..
comp Do not consider aliased struct types if the master is not a block. 2019-10-07 10:52:16 +02:00
frag GLSL: Support unordered floating point compare. 2019-10-14 13:48:22 +02:00
vert Support empty structs. 2018-04-05 16:26:54 +02:00