SPIRV-Cross/reference/opt/shaders/asm/vert
Hans-Kristian Arntzen 23662668dd Attempt more optimal codegen for OpCompositeInsert.
Speculate that we can modify the SSA value in-place. As long as it is
not used after the modify, this is fine.

Also need to make sure we don't attempt to RMW something that is
impossible to modify.
2022-05-18 16:37:33 +02:00
..
empty-io.asm.vert MSL: Always enable Outputs in vertex stages. 2021-01-07 11:24:47 +01:00
extract-transposed-matrix-from-struct.asm.vert GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL. 2020-05-22 12:53:34 +02:00
global-builtin.sso.asm.vert Update tests for latest SPIRV-Tools and glslang. 2018-03-12 15:11:55 +01:00
invariant-block.asm.vert Support Invariant for BuiltInPosition. 2018-03-01 12:31:39 +01:00
invariant-block.sso.asm.vert Support Invariant for BuiltInPosition. 2018-03-01 12:31:39 +01:00
invariant.asm.vert Support Invariant for BuiltInPosition. 2018-03-01 12:31:39 +01:00
invariant.sso.asm.vert Support Invariant for BuiltInPosition. 2018-03-01 12:31:39 +01:00
spec-constant-op-composite.asm.vk.vert Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00
spec-constant-op-composite.asm.vk.vert.vk Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00
uint-vertex-id-instance-id.asm.vert GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL. 2020-05-22 12:53:34 +02:00