SPIRV-Cross/reference/shaders-msl
Bill Hollings 5550c87b1f CompilerMSL options access and UBO alignment test case.
CompilerMSL accesses options using same design pattern as CompilerGLSL and CompilerHLSL.
CompilerMSL support setting VA & rez binding specs via either constructor or compile() method overload.
CompilerMSL support single UBO packing and padding in single pass.
spriv_cross app (main.cpp) supports turning off UBO packing and padding via command line option.
Add MSL UBO alignment test shader.
2017-03-12 17:42:51 -04:00
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comp Merge branch 'master' of git://github.com/brenwill/SPIRV-Cross into pr-109 2017-02-05 10:59:44 +01:00
flatten CompilerMSL options access and UBO alignment test case. 2017-03-12 17:42:51 -04:00
frag Update MSL reference shaders affected by upstream pull. 2017-02-09 13:16:13 -05:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
vert CompilerMSL options access and UBO alignment test case. 2017-03-12 17:42:51 -04:00
vulkan Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00