SPIRV-Cross/reference/shaders-msl/asm
Bill Hollings 5742047b24 MSL: Honor infinities in OpQuantizeToF16 when compiling using fast-math.
Add spvQuantizeToF16() family of synthetic functions to convert
from float to half and back again, and add function attribute
[[clang::optnone]] to honor infinities during conversions.

Adjust SPIRV-Cross unit test reference shaders to accommodate these changes.
2021-09-24 11:22:05 -04:00
..
comp MSL: Honor infinities in OpQuantizeToF16 when compiling using fast-math. 2021-09-24 11:22:05 -04:00
frag Add comment after inf/nan float number for clarifying. 2021-05-27 02:40:41 +08:00
tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
tese MSL: Use proper array for quad tess levels. 2021-04-23 14:12:00 +02:00
vert Add tests for OpSpecConstantOp ops OpQuantizeToF16 and OpSRem. 2021-09-05 16:51:04 -04:00