SPIRV-Cross/reference/opt/shaders/comp/cfg.comp
Ryan Harrison cf1bf1c6ae Update external/ to SPIR-V 1.5
Rolled the hashes used for glslang, SPIRV-Tools, and SPIRV-Headers to
HEAD, which includes the update to 1.5.

Added passing '--amb' to glslang, so I didn't have to explicitly set
bindings in a large number of test shaders that currently don't, and
now glslang considers them invalid.

Marked all shaders that no longer pass spirv-val as .invalid.
2019-09-18 16:04:27 -04:00

45 lines
651 B
Plaintext

#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
layout(binding = 0, std430) buffer SSBO
{
float data;
} _11;
float _187;
void main()
{
if (_11.data != 0.0)
{
_11.data = 10.0;
}
else
{
_11.data = 15.0;
}
switch (int(_11.data))
{
case 0:
{
_11.data = 20.0;
break;
}
case 1:
{
_11.data = 30.0;
break;
}
}
float _184;
_184 = _187;
for (int _183 = 0; _183 < 20; )
{
_184 += 10.0;
_183++;
continue;
}
_11.data = _184;
}