SPIRV-Cross/reference
Hans-Kristian Arntzen e2c95bdcbc MSL: Rewrite how resource indices are fallback-assigned.
We used to use the Binding decoration for this, but this method is
hopelessly broken. If no explicit MSL resource remapping exists, we
remap automatically in a manner which should always "just work".
2019-06-21 12:54:08 +02:00
..
opt MSL: Rewrite how resource indices are fallback-assigned. 2019-06-21 12:54:08 +02:00
shaders GLSL: Support NV barycentrics. 2019-06-19 09:52:35 +02:00
shaders-hlsl Support emitting OpLine directive. 2019-05-28 13:44:24 +02:00
shaders-hlsl-no-opt Fix infinite loop when OpAtomic* temporaries are used in other blocks. 2019-04-24 09:33:39 +02:00
shaders-msl MSL: Rewrite how resource indices are fallback-assigned. 2019-06-21 12:54:08 +02:00
shaders-msl-no-opt MSL: Rewrite how resource indices are fallback-assigned. 2019-06-21 12:54:08 +02:00
shaders-no-opt GLSL: Implement GL_EXT_buffer_reference. 2019-04-26 11:43:51 +02:00
shaders-reflection Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00