SPIRV-Cross/reference/opt/shaders/desktop-only/frag/image-ms.desktop.frag
2017-11-23 09:50:11 +01:00

13 lines
334 B
GLSL

#version 450
layout(binding = 0, rgba8) uniform image2DMS uImage;
layout(binding = 1, rgba8) uniform image2DMSArray uImageArray;
void main()
{
vec4 _29 = imageLoad(uImageArray, ivec3(1, 2, 4), 3);
imageStore(uImage, ivec2(2, 3), 1, imageLoad(uImage, ivec2(1, 2), 2));
imageStore(uImageArray, ivec3(2, 3, 7), 1, _29);
}