SPIRV-Cross/reference/opt/shaders/desktop-only/frag
Hans-Kristian Arntzen 6157bf3cae Add Windows support in Travis CI.
- Add new Windows support
- Use CMake/CTest instead of Make + shell scripts
- Use --parallel in CTest
- Fix CTest on Windows
- Cleanups in test_shaders.py
- Force specific commit for SPIRV-Headers
- Fix Inf/NaN odd-ball case by moving to ASM
2018-10-27 00:22:30 +02:00
..
clip-cull-distance.desktop.frag Overhaul clip/cull distance support in GLSL. 2018-02-22 14:36:50 +01:00
control-dependent-in-branch.desktop.frag Handle control-dependent temporaries. 2018-03-12 17:34:54 +01:00
dual-source-blending.desktop.frag Support dual-source blending on GLSL and MSL. 2018-04-03 16:04:49 +02:00
fp16.invalid.desktop.frag Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
hlsl-uav-block-alias.asm.frag Improve handling of block name declaration in GLSL. 2017-12-01 14:30:10 +01:00
image-ms.desktop.frag Add reference output for --opt. 2017-11-23 09:50:11 +01:00
image-query.desktop.frag Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
in-block-qualifiers.frag Add reference output for --opt. 2017-11-23 09:50:11 +01:00
layout-component.desktop.frag Support Component decoration in GLSL. 2018-09-10 12:13:26 +02:00
query-levels.desktop.frag Add reference output for --opt. 2017-11-23 09:50:11 +01:00
query-lod.desktop.frag Add reference output for --opt. 2017-11-23 09:50:11 +01:00
sampler-ms-query.desktop.frag Add reference output for --opt. 2017-11-23 09:50:11 +01:00
texture-proj-shadow.desktop.frag Add reference output for --opt. 2017-11-23 09:50:11 +01:00