SPIRV-Cross/reference/shaders-msl
2019-01-07 10:01:00 +01:00
..
asm Use correct block-name / other-name aliasing rules. 2019-01-04 15:02:54 +01:00
comp Support bitcasts of 16-bit types. 2018-11-05 14:56:36 -06:00
desktop-only Correct carry/borrow bit checks. 2018-11-14 10:13:56 -06:00
flatten MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::. 2018-09-01 23:01:46 -05:00
frag MSL: Workaround missing gradient2d() for sampler_compare. 2019-01-07 10:01:00 +01:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vert MSL: Emit wrapper for SSign (sign() for int types) 2018-11-08 13:08:34 +10:00
vulkan Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00