SPIRV-Cross/reference/opt/shaders-msl/asm
Chip Davis 6757ef8512 Use bitcast_to_builtin_load() instead of hacking to_expression().
This only affects the builtin when it is used, and not when it's passed
to a function. It's a lot cleaner than the way I was doing it before.

Remove the `to_expression()` hack.
2018-09-11 11:15:17 -05:00
..
comp Use bitcast_to_builtin_load() instead of hacking to_expression(). 2018-09-11 11:15:17 -05:00
frag Merge pull request #680 from cdavis5e/msl-varying-components 2018-09-07 16:01:53 +02:00
vert Deal with some builtins being declared with wrong signedness. 2018-06-22 11:30:56 +02:00