026a167549
Not supported, so just ignore this test for now, it should not have compiled in the first place.
11 lines
179 B
GLSL
11 lines
179 B
GLSL
#version 450
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void main()
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{
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gl_Position = vec4(10.0);
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gl_ClipDistance[0] = 1.0;
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gl_ClipDistance[1] = 4.0;
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//gl_CullDistance[0] = 4.0;
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//gl_CullDistance[1] = 9.0;
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}
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