SPIRV-Cross/shaders/asm/frag
2018-06-04 10:13:57 +02:00
..
combined-sampler-reuse.vk.asm.frag Fix case where SampledImage would get flushed to temporary. 2018-04-27 10:06:30 +02:00
complex-name-workarounds.asm.frag Sanitize underscores in general, not just for members. 2018-06-04 10:13:57 +02:00
composite-construct-struct-no-swizzle.asm.frag Do not merge swizzles for anything other than vectors. 2018-01-22 09:52:57 +01:00
default-member-names.asm.frag Add test for default member names. 2017-07-29 21:58:37 +02:00
empty-struct.asm.frag Support empty structs. 2018-04-05 16:26:54 +02:00
frem.asm.frag Add OpFRem tests. 2018-02-15 13:36:59 +01:00
function-overload-alias.asm.frag Handle overloaded functions which share the same OpName. 2018-02-23 14:15:51 +01:00
hlsl-sample-cmp-level-zero-cube.asm.frag Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
hlsl-sample-cmp-level-zero.asm.frag Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
image-extract-reuse.asm.frag Fix usage tracking issue for OpImage. 2018-04-27 11:11:24 +02:00
image-fetch-no-sampler.asm.vk.frag Add test for texelFetch without sampler. 2018-02-21 13:45:59 +01:00
image-query-no-sampler.vk.asm.frag Build combined dummy samplers for Query functions without sampler as well. 2018-04-30 12:08:33 +02:00
implicit-read-dep-phi.asm.frag Add test shader where a phi variable invalidates a temporary. 2018-03-09 14:42:26 +01:00
invalidation.asm.frag Implement workaround for textureLod on 2D array shadow. 2017-06-23 09:45:42 +02:00
loop-body-dominator-continue-access.asm.frag Add test for continue block lifting. 2017-12-05 17:44:52 +01:00
loop-header-to-continue.asm.frag Fix case where loop header branches into continue block. 2018-02-01 10:00:16 +01:00
loop-merge-to-continue.asm.frag Add some test shaders for special merge methods. 2018-03-08 16:48:50 +01:00
multi-for-loop-init.asm.frag Do not use inline for-loop initializers with different types. 2018-01-16 10:27:58 +01:00
op-constant-null.asm.frag Support OpConstantNull. 2017-08-03 14:32:29 +02:00
phi-loop-variable.asm.frag Fix case when Phi variable is a loop variable. 2017-09-25 10:15:17 +02:00
sampler-buffer-array-without-sampler.asm.frag Add new tests for combined arrays of sampler + image. 2018-04-23 12:28:05 +02:00
sampler-buffer-without-sampler.asm.frag Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
selection-merge-to-continue.asm.frag Add some test shaders for special merge methods. 2018-03-08 16:48:50 +01:00
srem.asm.frag Add reference files for SREM. 2018-05-24 10:26:11 +02:00
struct-composite-extract-swizzle.asm.frag Do not allow base expressions when extracting struct members. 2017-11-20 21:32:13 +01:00
switch-merge-to-continue.asm.frag Add some test shaders for special merge methods. 2018-03-08 16:48:50 +01:00
temporary-name-alias.asm.frag Fix name aliasing for temporary variables. 2018-03-24 01:53:49 +01:00
temporary-phi-hoisting.asm.frag Fix complicated Phi case. 2017-11-21 09:27:49 +01:00
texel-fetch-no-lod.asm.frag Deal with OpImageFetch without explicit LOD. 2018-04-30 10:54:44 +02:00
undef-variable-store.asm.frag Fix edge-case where do/while body is a dominator. 2017-08-02 11:58:24 +02:00
unreachable.asm.frag Handle OpUnreachable in code-gen. 2018-01-15 09:35:09 +01:00
vector-shuffle-oom.asm.frag Handle exponential explosion of code-gen during first phase of compile. 2018-01-24 18:12:41 +01:00