SPIRV-Cross/shaders-no-opt/asm
Hans-Kristian Arntzen cfd1618e31 MSL: Use templated array type when emitting BDA to arrays.
Handling native array types is not really feasible since we need to fuse
the variable declaration with the type declaration.

This is feasible in something like variable_decl, but for plain SSA
pointers, this breaks down.
2023-05-10 13:33:54 +02:00
..
comp MSL: Use templated array type when emitting BDA to arrays. 2023-05-10 13:33:54 +02:00
frag CFG: Handle implied access to opaque loaded values. 2022-12-13 16:34:00 +01:00
geom Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00
mesh GLSL: Add test for mesh with non-block builtin IO. 2022-11-02 13:08:56 +01:00
rgen Handle nonuniformEXT qualifier for acceleration structures. 2021-01-22 13:13:56 +01:00
task Update mesh/task test references. 2022-09-12 12:46:14 +02:00
tesc Handle edge cases in OpCopyMemory. 2021-03-08 14:15:27 +01:00
vert GLSL: Fix expression reorder bug with legacy FMA fallback. 2023-03-30 17:24:11 +02:00
degenerate-selection-constructs.asm.frag CFG: Handle degenerate selection constructs. 2021-11-07 13:32:29 +01:00
loop-header-self-continue-break.asm.comp Handle case where block is loop header, continue AND break block. 2020-10-27 12:29:08 +01:00
temporary.zero-initialize.asm.frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00