SPIRV-Cross/reference/shaders-msl-no-opt
2020-04-27 11:29:21 +02:00
..
asm GLSL: Support f16x2 <-> f32 bitcast. 2020-04-21 23:27:33 +02:00
comp MSL: Support edge case with DX layout in scalar block layout. 2020-04-20 15:29:24 +02:00
components MSL: Deal with padded fragment output + Component decoration. 2020-01-07 17:02:12 +01:00
frag MSL: Fix case where subpassInput is passed to leaf functions. 2020-04-27 11:29:21 +02:00
packing MSL: Fix unpack_expression from column of padded matrix. 2019-11-07 11:35:07 +01:00
vert MSL: Reintroduce workaround for constant arrays being passed by value. 2020-02-24 13:22:52 +01:00
vulkan/frag Update for pull request #1162 rev. 1 2019-09-24 18:13:04 -04:00