57 lines
2.7 KiB
Plaintext
57 lines
2.7 KiB
Plaintext
#version 450
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#extension GL_KHR_shader_subgroup_arithmetic : require
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layout(local_size_x = 128, local_size_y = 1, local_size_z = 1) in;
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layout(set = 0, binding = 1, std430) buffer DATA_OUT
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{
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float data_out_float;
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vec2 data_out_vec2;
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vec3 data_out_vec3;
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vec4 data_out_vec4;
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double data_out_double;
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dvec2 data_out_dvec2;
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dvec3 data_out_dvec3;
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dvec4 data_out_dvec4;
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} _16;
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layout(set = 0, binding = 0, std430) buffer DATA_IN
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{
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float data_in_float[128];
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vec2 data_in_vec2[128];
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vec3 data_in_vec3[128];
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vec4 data_in_vec4[128];
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double data_in_double[128];
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dvec2 data_in_dvec2[128];
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dvec3 data_in_dvec3[128];
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dvec4 data_in_dvec4[128];
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} _31;
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void main()
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{
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_16.data_out_float = subgroupMul(_31.data_in_float[gl_LocalInvocationID.x]);
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_16.data_out_vec2 = subgroupMul(_31.data_in_vec2[gl_LocalInvocationID.x]);
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_16.data_out_vec3 = subgroupMul(_31.data_in_vec3[gl_LocalInvocationID.x]);
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_16.data_out_vec4 = subgroupMul(_31.data_in_vec4[gl_LocalInvocationID.x]);
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_16.data_out_double = subgroupMul(_31.data_in_double[gl_LocalInvocationID.x]);
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_16.data_out_dvec2 = subgroupMul(_31.data_in_dvec2[gl_LocalInvocationID.x]);
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_16.data_out_dvec3 = subgroupMul(_31.data_in_dvec3[gl_LocalInvocationID.x]);
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_16.data_out_dvec4 = subgroupMul(_31.data_in_dvec4[gl_LocalInvocationID.x]);
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_16.data_out_float = subgroupExclusiveMul(_31.data_in_float[gl_LocalInvocationID.x]);
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_16.data_out_vec2 = subgroupExclusiveMul(_31.data_in_vec2[gl_LocalInvocationID.x]);
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_16.data_out_vec3 = subgroupExclusiveMul(_31.data_in_vec3[gl_LocalInvocationID.x]);
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_16.data_out_vec4 = subgroupExclusiveMul(_31.data_in_vec4[gl_LocalInvocationID.x]);
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_16.data_out_double = subgroupExclusiveMul(_31.data_in_double[gl_LocalInvocationID.x]);
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_16.data_out_dvec2 = subgroupExclusiveMul(_31.data_in_dvec2[gl_LocalInvocationID.x]);
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_16.data_out_dvec3 = subgroupExclusiveMul(_31.data_in_dvec3[gl_LocalInvocationID.x]);
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_16.data_out_dvec4 = subgroupExclusiveMul(_31.data_in_dvec4[gl_LocalInvocationID.x]);
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_16.data_out_float = subgroupInclusiveMul(_31.data_in_float[gl_LocalInvocationID.x]);
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_16.data_out_vec2 = subgroupInclusiveMul(_31.data_in_vec2[gl_LocalInvocationID.x]);
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_16.data_out_vec3 = subgroupInclusiveMul(_31.data_in_vec3[gl_LocalInvocationID.x]);
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_16.data_out_vec4 = subgroupInclusiveMul(_31.data_in_vec4[gl_LocalInvocationID.x]);
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_16.data_out_double = subgroupInclusiveMul(_31.data_in_double[gl_LocalInvocationID.x]);
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_16.data_out_dvec2 = subgroupInclusiveMul(_31.data_in_dvec2[gl_LocalInvocationID.x]);
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_16.data_out_dvec3 = subgroupInclusiveMul(_31.data_in_dvec3[gl_LocalInvocationID.x]);
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_16.data_out_dvec4 = subgroupInclusiveMul(_31.data_in_dvec4[gl_LocalInvocationID.x]);
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}
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