SPIRV-Cross/reference/shaders-reflection
Hans-Kristian Arntzen 05e8e5a953 Correctly reflect declared buffer size for out of order members.
Need to deduce size based on member with highest offset, not highest
index.
2021-11-07 10:08:17 +01:00
..
asm Overhaul how we deal with reserved identifiers. 2020-08-21 16:33:27 +02:00
comp Correctly reflect declared buffer size for out of order members. 2021-11-07 10:08:17 +01:00
frag Overhaul how we deal with reserved identifiers. 2020-08-21 16:33:27 +02:00
rgen Add generated reference shaders again 2019-03-26 15:21:12 +01:00
vert Roll GLSLang, SPIRV-Headers and SPIRV-Tools. 2020-07-22 23:03:11 -04:00