66 lines
1.4 KiB
GLSL
66 lines
1.4 KiB
GLSL
#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct V2F
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{
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float4 Position;
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float4 Color;
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};
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struct InstanceData
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{
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float4x4 MATRIX_MVP;
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float4 Color;
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};
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struct InstanceData_1
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{
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float4x4 MATRIX_MVP;
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float4 Color;
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};
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struct gInstanceData
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{
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InstanceData _data[1];
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};
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struct main0_out
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{
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float4 _entryPointOutput_Color [[user(locn0)]];
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float4 gl_Position [[position]];
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};
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struct main0_in
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{
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float3 PosL [[attribute(0)]];
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};
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V2F _VS(thread const float3& PosL, thread const uint& instanceID, const device gInstanceData& gInstanceData_1)
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{
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InstanceData_1 instData;
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instData.MATRIX_MVP = transpose(gInstanceData_1._data[instanceID].MATRIX_MVP);
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instData.Color = gInstanceData_1._data[instanceID].Color;
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V2F v2f;
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v2f.Position = instData.MATRIX_MVP * float4(PosL, 1.0);
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v2f.Color = instData.Color;
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return v2f;
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}
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vertex main0_out main0(main0_in in [[stage_in]], const device gInstanceData& gInstanceData_1 [[buffer(0)]], uint gl_InstanceIndex [[instance_id]])
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{
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main0_out out = {};
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float3 PosL = in.PosL;
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uint instanceID = gl_InstanceIndex;
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float3 param = PosL;
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uint param_1 = instanceID;
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V2F flattenTemp = _VS(param, param_1, gInstanceData_1);
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out.gl_Position = flattenTemp.Position;
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out._entryPointOutput_Color = flattenTemp.Color;
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return out;
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}
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