SPIRV-Cross/shaders-msl/asm/tesc
Chip Davis 8095434dc4 MSL: Drop stores to nonexistent tess levels.
In SPIR-V, there are always two inner levels and four outer levels, even
if the input patch isn't a quad patch. But in MSL, due to requirements
imposed by Metal, only one inner level and three outer levels exist when
the input patch is a triangle patch. We must explicitly ignore any write
to the nonexistent second inner and fourth outer levels in this case.
2019-02-20 09:11:24 -06:00
..
tess-fixed-input-array-builtin-array.invalid.asm.tesc MSL: Add support for tessellation control shaders. 2019-02-07 08:51:22 -06:00
tess-level-overrun.asm.tesc MSL: Drop stores to nonexistent tess levels. 2019-02-20 09:11:24 -06:00