SPIRV-Cross/reference
Hans-Kristian Arntzen 8216e87f02 Handle SPIR-V 1.4 selection constructs.
Fix bug in to_trivial_mix_op, where we made a pre-1.4 assumption that
component count of selector is equal to value component count.
2021-06-28 12:23:44 +02:00
..
opt Handle SPIR-V 1.4 selection constructs. 2021-06-28 12:23:44 +02:00
shaders Handle SPIR-V 1.4 selection constructs. 2021-06-28 12:23:44 +02:00
shaders-hlsl Handle SPIR-V 1.4 selection constructs. 2021-06-28 12:23:44 +02:00
shaders-hlsl-no-opt Handle SPIR-V 1.4 selection constructs. 2021-06-28 12:23:44 +02:00
shaders-msl Handle SPIR-V 1.4 selection constructs. 2021-06-28 12:23:44 +02:00
shaders-msl-no-opt Handle SPIR-V 1.4 selection constructs. 2021-06-28 12:23:44 +02:00
shaders-no-opt Handle SPIR-V 1.4 selection constructs. 2021-06-28 12:23:44 +02:00
shaders-reflection Parser: Don't assume OpTypePointer will always take a SPIRType. 2020-11-03 10:53:37 +01:00
shaders-ue4/asm Handle SPIR-V 1.4 selection constructs. 2021-06-28 12:23:44 +02:00
shaders-ue4-no-opt/asm Implement context-sensitive expression read tracking. 2020-06-29 12:20:35 +02:00