SPIRV-Cross/reference/opt/shaders/asm/frag/complex-name-workarounds.asm.frag
Dan Sinclair 9da21c24a4 Roll GLSLang and SPIRV-Tools
This CL rolls the GLSLang and SPIRV-Tools dependencies to tip-of-tree
and updates the tests as required.
2019-11-05 10:07:15 -05:00

16 lines
205 B
GLSL

#version 450
layout(location = 0) in vec4 _;
layout(location = 1) in vec4 a;
layout(location = 0) out vec4 b;
void main()
{
vec4 _28 = (_ + a) + _;
b = _28;
b = _;
b = _28;
b = _;
}