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SPIRV-Cross
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82a77e534e
SPIRV-Cross
/
reference
/
shaders-msl
/
asm
History
Hans-Kristian Arntzen
82a77e534e
MSL: Use proper array for quad tess levels.
...
We need to handle loads from array as well, so the float4 hack doesn't work.
2021-04-23 14:12:00 +02:00
..
comp
Roll dependencies.
2021-01-08 10:41:51 +01:00
frag
MSL: Don't emit weird reference type for spvUnsafeArray types.
2021-04-19 12:10:49 +02:00
tesc
MSL: Add support for processing more than one patch per workgroup.
2020-07-23 17:59:54 -05:00
tese
MSL: Use proper array for quad tess levels.
2021-04-23 14:12:00 +02:00
vert
MSL: Always enable Outputs in vertex stages.
2021-01-07 11:24:47 +01:00