SPIRV-Cross/reference/shaders
Hans-Kristian Arntzen 8538b4c9c0 Handle empty struct declarations with best effort.
This "feature" is a bit icky as we have no useful representation of it,
so never emit code which has anything to do with empty structs.
2017-10-06 13:05:14 +02:00
..
asm Handle empty struct declarations with best effort. 2017-10-06 13:05:14 +02:00
comp Add regression test for RMW optimizations. 2017-09-06 09:20:55 +02:00
desktop-only Various fixes to texture/image query in GLSL. 2017-09-19 16:08:25 +02:00
flatten Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
frag Support FrexpStruct/ModfStruct. 2017-09-04 10:27:08 +02:00
geom Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
legacy Add tests for legacy lod handling 2017-03-23 15:51:43 +01:00
tesc Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
tese Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
vert Fix declaration of coherent images. 2017-08-29 15:52:59 +02:00
vulkan Add support for SPV_KHR_multiview. 2017-08-15 13:28:16 +02:00