.. |
combined-image-sampler-dxc-min16float.asm.invalid.frag
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Update external/ to SPIR-V 1.5
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2019-09-18 16:04:27 -04:00 |
demote-impure-function-call.vk.nocompat.asm.frag
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Consider discard and demote as impure statements.
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2019-09-12 14:21:10 +02:00 |
discard-impure-function-call.asm.frag
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Consider discard and demote as impure statements.
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2019-09-12 14:21:10 +02:00 |
do-while-continue-phi.asm.invalid.frag
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Roll SPIRV-Tools, SPIRV-Headers and GLSLang
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2019-12-02 16:17:21 -05:00 |
do-while-loop-inverted-test.asm.frag
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Support do-while where test is negative.
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2019-03-06 12:17:38 +01:00 |
empty-struct-in-struct.asm.frag
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Implement constant empty struct correctly on all backends.
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2019-10-26 16:10:11 +02:00 |
for-loop-dedicated-merge-block-inverted.asm.invalid.frag
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Roll GLSLang and SPIRV-Tools
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2019-11-05 10:07:15 -05:00 |
for-loop-dedicated-merge-block-non-inverted.asm.invalid.frag
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Roll GLSLang and SPIRV-Tools
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2019-11-05 10:07:15 -05:00 |
for-loop-inverted-test.asm.frag
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Support do-while where test is negative.
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2019-03-06 12:17:38 +01:00 |
image-fetch-uint-coord.asm.frag
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GLSL: Fix OpImageFetch with uint coordinates and LOD.
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2019-04-03 10:50:32 +02:00 |
inliner-dominator-inside-loop.asm.frag
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Refactor out noopt shaders to their own folders.
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2018-03-13 10:39:49 +01:00 |
ldexp-uint-exponent.asm.frag
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Deal with ldexp taking uint input.
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2019-08-27 11:19:54 +02:00 |
loop-merge-to-continue.asm.invalid.frag
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Roll SPIRV-Tools, SPIRV-Headers and GLSLang
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2019-12-02 16:17:21 -05:00 |
nonuniform-qualifier-propagation.vk.nocompat.asm.frag
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Add test shaders for NonUniformEXT propagation.
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2019-07-08 11:32:09 +02:00 |
opaque-id-literal-alias.preserve.asm.frag
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Fix edge case where opaque types can be declared on stack.
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2019-02-19 17:28:31 +01:00 |
out-of-order-struct-id.asm.frag
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Rewrite how IDs are iterated over.
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2019-01-10 12:52:56 +01:00 |
phi.zero-initialize.asm.frag
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Add support for forcefully zero-initialized variables.
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2020-03-26 13:38:27 +01:00 |
pixel-interlock-callstack.asm.frag
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Deal with complex interlock cases in GLSL.
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2019-09-04 12:18:04 +02:00 |
pixel-interlock-control-flow.asm.frag
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Add test case for interlocks in control flow.
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2019-09-04 13:10:32 +02:00 |
pixel-interlock-split-functions.asm.frag
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Add interlock test for split functions doing begin/end.
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2019-09-04 12:26:34 +02:00 |
selection-merge-to-continue.asm.invalid.frag
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Roll SPIRV-Tools, SPIRV-Headers and GLSLang
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2019-12-02 16:17:21 -05:00 |
sparse-texture-feedback-uint-code.asm.desktop.frag
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GLSL: Support uint code for sparse residency query.
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2020-06-08 11:40:02 +02:00 |
subgroup-arithmetic-cast.nocompat.vk.asm.frag
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GLSL: Deal with sign in subgroup Min/Max operations.
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2020-01-09 12:35:14 +01:00 |
switch-block-case-fallthrough.asm.invalid.frag
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Update external/ to SPIR-V 1.5
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2019-09-18 16:04:27 -04:00 |
switch-merge-to-continue.asm.invalid.frag
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Roll SPIRV-Tools, SPIRV-Headers and GLSLang
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2019-12-02 16:17:21 -05:00 |
switch-single-case-multiple-exit-cfg.asm.frag
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Fix variable scope when switch block exits multiple times.
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2019-08-26 10:05:43 +02:00 |
unordered-compare.asm.frag
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GLSL: Support unordered floating point compare.
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2019-10-14 13:48:22 +02:00 |
vector-extract-dynamic-spec-constant.asm.frag
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Fix OpVectorExtractDynamic with spec constant op index.
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2019-10-17 11:12:14 +02:00 |
vector-shuffle-undef-index.asm.frag
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Support -1 index in OpVectorShuffle.
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2019-03-25 10:17:05 +01:00 |
while-loop-inverted-test.asm.frag
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Support do-while where test is negative.
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2019-03-06 12:17:38 +01:00 |