SPIRV-Cross/reference/shaders-msl
2019-01-30 10:29:08 +01:00
..
asm Support initializers on StorageClassOutput. 2019-01-30 10:29:08 +01:00
comp MSL: Use correct size for structs. 2019-01-28 15:20:30 +01:00
desktop-only Correct carry/borrow bit checks. 2018-11-14 10:13:56 -06:00
flatten MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::. 2018-09-01 23:01:46 -05:00
frag HLSL/MSL: Fix texture projection with Dref. 2019-01-28 10:25:13 +01:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vert MSL: Use correct alignment rule for whole structs. 2019-01-28 15:20:30 +01:00
vulkan Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00