SPIRV-Cross/reference
2020-09-17 12:02:43 +02:00
..
opt Deal with case where a selection construct conditionally merges/breaks. 2020-09-17 12:02:43 +02:00
shaders GLSL: Be more aggressive about using type_alias. 2020-07-29 12:48:41 +02:00
shaders-hlsl HLSL: Fix FragCoord.w. 2020-08-20 16:22:48 +02:00
shaders-hlsl-no-opt Merge pull request #1448 from KhronosGroup/fix-1437 2020-08-20 19:21:50 +02:00
shaders-msl MSL: Support layered input attachments. 2020-09-02 09:18:25 -05:00
shaders-msl-no-opt MSL: Support layered input attachments. 2020-09-02 09:18:25 -05:00
shaders-no-opt Deal with case where a selection construct conditionally merges/breaks. 2020-09-17 12:02:43 +02:00
shaders-reflection Overhaul how we deal with reserved identifiers. 2020-08-21 16:33:27 +02:00
shaders-ue4/asm Overhaul how we deal with reserved identifiers. 2020-08-21 16:33:27 +02:00
shaders-ue4-no-opt/asm Implement context-sensitive expression read tracking. 2020-06-29 12:20:35 +02:00