SPIRV-Cross/reference/shaders-reflection
Chip Davis 68f0257f26 Use --preserve-numeric-ids when assembling test shaders.
This makes it easier to debug codegen for these shaders.
2023-06-23 14:54:16 -07:00
..
asm Use --preserve-numeric-ids when assembling test shaders. 2023-06-23 14:54:16 -07:00
comp Correctly reflect declared buffer size for out of order members. 2021-11-07 10:08:17 +01:00
frag Overhaul how we deal with reserved identifiers. 2020-08-21 16:33:27 +02:00
rgen Add generated reference shaders again 2019-03-26 15:21:12 +01:00
vert remove newline at eof 2022-04-26 19:15:51 +02:00