SPIRV-Cross/reference
Hans-Kristian Arntzen 92164d38d1 GLSL: Do not analyze precision for Undef variables.
Undefs won't have a chance to emit aliases, and any expression depending
on Undef will be garbage either way.
2022-05-13 12:18:10 +02:00
..
opt GLSL: Do not analyze precision for Undef variables. 2022-05-13 12:18:10 +02:00
shaders GLSL: Do not analyze precision for Undef variables. 2022-05-13 12:18:10 +02:00
shaders-hlsl HLSL: Disable FXC testing for rayquery shaders. 2022-03-22 12:34:43 +01:00
shaders-hlsl-no-opt Fixup names of anonymous inner structs. 2022-03-10 15:45:38 +01:00
shaders-msl MSL: Emit interface block members of array length 1 as arrays instead of scalars. 2022-04-26 20:39:18 -04:00
shaders-msl-no-opt MSL: Handle awkward mix and match of Offset / ArrayStride in constants. 2022-03-22 12:25:09 +01:00
shaders-no-opt GLSL: Handle more proper semantics for RelaxedPrecision. 2022-05-02 15:11:24 +02:00
shaders-reflection remove newline at eof 2022-04-26 19:15:51 +02:00
shaders-ue4/asm Do not forward expressions which carry a huge amount of dependencies. 2022-01-17 13:45:12 +01:00
shaders-ue4-no-opt/asm MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results. 2021-09-22 18:58:31 -04:00