SPIRV-Cross/shaders-msl-no-opt/asm/frag
Hans-Kristian Arntzen c365cc1b43 Deal with OpPhi and case fallthrough.
This is quite complex since we cannot flush Phi inside the case labels,
we have to do it outside by emitting a lot of manual branches ourselves.

This should be extremely rare, but we need to handle this case.
2019-06-21 13:38:23 +02:00
..
image-fetch-uint-coord.asm.frag GLSL: Fix OpImageFetch with uint coordinates and LOD. 2019-04-03 10:50:32 +02:00
image-type-normal-comparison-usage.asm.frag MSL: Fix depth2d 4-component fixup. 2019-04-03 10:24:22 +02:00
inliner-dominator-inside-loop.asm.frag Update tests for latest SPIRV-Tools and glslang. 2018-03-12 15:11:55 +01:00
switch-block-case-fallthrough.asm.frag Deal with OpPhi and case fallthrough. 2019-06-21 13:38:23 +02:00
texture-access.swizzle.asm.frag MSL: Add an option to insert texture swizzles into generated shaders. 2018-09-19 22:32:24 -05:00
vector-shuffle-undef-index.asm.frag Support -1 index in OpVectorShuffle. 2019-03-25 10:17:05 +01:00