SPIRV-Cross/reference
2020-03-04 16:42:31 +01:00
..
opt Add test for disable-storage-image-qualifier-deduction. 2020-03-04 16:42:31 +01:00
shaders Add test for disable-storage-image-qualifier-deduction. 2020-03-04 16:42:31 +01:00
shaders-hlsl HLSL: Add option to always treat SSBO as UAV, even with readonly. 2020-03-04 16:42:31 +01:00
shaders-hlsl-no-opt HLSL: Declare undef variables as static. 2020-02-08 13:39:50 +01:00
shaders-msl MSL: Add native array test for composite array initialization. 2020-02-24 13:34:51 +01:00
shaders-msl-no-opt MSL: Reintroduce workaround for constant arrays being passed by value. 2020-02-24 13:22:52 +01:00
shaders-no-opt Deal with illegal names in types as well. 2020-01-16 10:34:49 +01:00
shaders-reflection Reflection: Add array stride/matrix stride reflection. 2020-01-15 17:01:35 +01:00
shaders-ue4/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00
shaders-ue4-no-opt/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00