SPIRV-Cross/reference/shaders-msl
Hans-Kristian Arntzen 82a77e534e MSL: Use proper array for quad tess levels.
We need to handle loads from array as well, so the float4 hack doesn't
work.
2021-04-23 14:12:00 +02:00
..
amd Updates for pull request #1162 2019-09-24 14:35:25 -04:00
asm MSL: Use proper array for quad tess levels. 2021-04-23 14:12:00 +02:00
comp MSL: Fix calculation of atomic image buffer address. 2020-10-13 20:51:56 -05:00
desktop-only MSL: Rewrite how IO blocks are emitted in multi-patch mode. 2021-04-19 12:10:49 +02:00
flatten MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
frag Rewrite how non-uniform qualifiers are handled. 2021-04-22 16:03:08 +02:00
intel Updates for pull request #1162 2019-09-24 14:35:25 -04:00
legacy/vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
masking MSL: Fix copy of arrays to/from stage IO variables. 2021-04-19 12:10:49 +02:00
tesc MSL: Add test for complex control point outputs. 2021-04-19 12:10:49 +02:00
tese MSL: Use proper array for quad tess levels. 2021-04-23 14:12:00 +02:00
vert MSL: Don't emit weird reference type for spvUnsafeArray types. 2021-04-19 12:10:49 +02:00
vulkan MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3. 2020-10-13 00:25:32 -05:00