SPIRV-Cross/reference/shaders-msl/asm
Hans-Kristian Arntzen 82a77e534e MSL: Use proper array for quad tess levels.
We need to handle loads from array as well, so the float4 hack doesn't
work.
2021-04-23 14:12:00 +02:00
..
comp Roll dependencies. 2021-01-08 10:41:51 +01:00
frag MSL: Don't emit weird reference type for spvUnsafeArray types. 2021-04-19 12:10:49 +02:00
tesc MSL: Add support for processing more than one patch per workgroup. 2020-07-23 17:59:54 -05:00
tese MSL: Use proper array for quad tess levels. 2021-04-23 14:12:00 +02:00
vert MSL: Always enable Outputs in vertex stages. 2021-01-07 11:24:47 +01:00