This website requires JavaScript.
ReeceSX
Explore
Aurora
Register
Sign In
AuroraMiddleware
/
SPIRV-Cross
Watch
1
Star
0
Fork
0
You've already forked SPIRV-Cross
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
9ddfe6db6d
SPIRV-Cross
/
reference
/
shaders-msl
/
asm
History
Le Hoang Quyen
9ddfe6db6d
Fix
#1359
: MSL: If the packed type is scalar, don't emit "pack_" prefix.
...
Scalar type is already packed in metal.
2020-05-06 00:43:34 +08:00
..
comp
Move all .invalid shaders into no-opt folders.
2019-11-05 13:19:19 -05:00
frag
MSL: Force disabled fragment builtins to have the right name.
2020-04-15 19:25:18 -05:00
tesc
Move all .invalid shaders into no-opt folders.
2019-11-05 13:19:19 -05:00
tese
Moved all UE4 test shaders into 'shaders-ue4/' folder.
2019-10-23 17:39:05 -04:00
vert
Fix
#1359
: MSL: If the packed type is scalar, don't emit "pack_" prefix.
2020-05-06 00:43:34 +08:00