SPIRV-Cross/reference/shaders-msl/asm/comp
Chip Davis 9fbe39c9c0 MSL: Emit spvTexelBufferCoord() on ImageWrite to a Buffer as well.
This is necessary to get the coordinates to give to the texture's
`write()` method.
2018-09-04 12:14:34 -05:00
..
bitcast_iadd.asm.comp Enhancements to MSL compute and entry point naming. 2017-11-05 21:34:42 -05:00
bitcast_sar.asm.comp Expand the implementation of inherit_expression_dependencies. 2018-03-09 13:21:38 +01:00
bitcast_sdiv.asm.comp Expand the implementation of inherit_expression_dependencies. 2018-03-09 13:21:38 +01:00
bitcast_slr.asm.comp Expand the implementation of inherit_expression_dependencies. 2018-03-09 13:21:38 +01:00
buffer-write.asm.comp MSL: Emit spvTexelBufferCoord() on ImageWrite to a Buffer as well. 2018-09-04 12:14:34 -05:00
global-parameter-name-alias.asm.comp MSL: Fix naming issue of aliased global variables. 2018-08-27 09:59:55 +02:00
multiple-entry.asm.comp Enhancements to MSL compute and entry point naming. 2017-11-05 21:34:42 -05:00
quantize.asm.comp Enhancements to MSL compute and entry point naming. 2017-11-05 21:34:42 -05:00
specialization-constant-workgroup.asm.comp Add SPVASM testing support for HLSL/MSL. 2017-09-29 11:07:11 +02:00
storage-buffer-basic.invalid.asm.comp Deal with scoping for Private variables. 2018-05-16 10:49:30 +02:00