..
combined-image-sampler-dxc-min16float.asm.invalid.frag
Update external/ to SPIR-V 1.5
2019-09-18 16:04:27 -04:00
demote-impure-function-call.vk.nocompat.asm.frag.vk
Consider discard and demote as impure statements.
2019-09-12 14:21:10 +02:00
discard-impure-function-call.asm.frag
Consider discard and demote as impure statements.
2019-09-12 14:21:10 +02:00
do-while-continue-phi.asm.invalid.frag
Roll SPIRV-Tools, SPIRV-Headers and GLSLang
2019-12-02 16:17:21 -05:00
do-while-loop-inverted-test.asm.frag
Support do-while where test is negative.
2019-03-06 12:17:38 +01:00
empty-struct-in-struct.asm.frag
Implement constant empty struct correctly on all backends.
2019-10-26 16:10:11 +02:00
for-loop-dedicated-merge-block-inverted.asm.invalid.frag
Roll GLSLang and SPIRV-Tools
2019-11-05 10:07:15 -05:00
for-loop-dedicated-merge-block-non-inverted.asm.invalid.frag
Roll GLSLang and SPIRV-Tools
2019-11-05 10:07:15 -05:00
for-loop-inverted-test.asm.frag
Support do-while where test is negative.
2019-03-06 12:17:38 +01:00
image-fetch-uint-coord.asm.frag
GLSL: Fix OpImageFetch with uint coordinates and LOD.
2019-04-03 10:50:32 +02:00
inliner-dominator-inside-loop.asm.frag
Implement context-sensitive expression read tracking.
2020-06-29 12:20:35 +02:00
ldexp-uint-exponent.asm.frag
Deal with ldexp taking uint input.
2019-08-27 11:19:54 +02:00
loop-merge-to-continue.asm.invalid.frag
Roll SPIRV-Tools, SPIRV-Headers and GLSLang
2019-12-02 16:17:21 -05:00
nonuniform-qualifier-propagation.vk.nocompat.asm.frag.vk
Add test shaders for NonUniformEXT propagation.
2019-07-08 11:32:09 +02:00
opaque-id-literal-alias.preserve.asm.frag
Fix edge case where opaque types can be declared on stack.
2019-02-19 17:28:31 +01:00
out-of-order-struct-id.asm.frag
Rewrite how IDs are iterated over.
2019-01-10 12:52:56 +01:00
phi.zero-initialize.asm.frag
Add support for forcefully zero-initialized variables.
2020-03-26 13:38:27 +01:00
pixel-interlock-callstack.asm.frag
Deal with complex interlock cases in GLSL.
2019-09-04 12:18:04 +02:00
pixel-interlock-control-flow.asm.frag
Add test case for interlocks in control flow.
2019-09-04 13:10:32 +02:00
pixel-interlock-split-functions.asm.frag
Add interlock test for split functions doing begin/end.
2019-09-04 12:26:34 +02:00
reserved-identifiers.asm.frag
Overhaul how we deal with reserved identifiers.
2020-08-21 16:33:27 +02:00
selection-merge-to-continue.asm.invalid.frag
Roll SPIRV-Tools, SPIRV-Headers and GLSLang
2019-12-02 16:17:21 -05:00
sparse-texture-feedback-uint-code.asm.desktop.frag
GLSL: Support uint code for sparse residency query.
2020-06-08 11:40:02 +02:00
subgroup-arithmetic-cast.nocompat.vk.asm.frag.vk
GLSL: Deal with sign in subgroup Min/Max operations.
2020-01-09 12:35:14 +01:00
switch-block-case-fallthrough.asm.invalid.frag
Update external/ to SPIR-V 1.5
2019-09-18 16:04:27 -04:00
switch-merge-to-continue.asm.invalid.frag
Roll SPIRV-Tools, SPIRV-Headers and GLSLang
2019-12-02 16:17:21 -05:00
switch-single-case-multiple-exit-cfg.asm.frag
HLSL: Workaround FXC bugs with degenerate switch blocks.
2020-06-23 15:39:04 +02:00
unordered-compare.asm.frag
GLSL: Support unordered floating point compare.
2019-10-14 13:48:22 +02:00
vector-extract-dynamic-spec-constant.asm.frag
Fix OpVectorExtractDynamic with spec constant op index.
2019-10-17 11:12:14 +02:00
vector-shuffle-undef-index.asm.frag
Support -1 index in OpVectorShuffle.
2019-03-25 10:17:05 +01:00
while-loop-inverted-test.asm.frag
Support do-while where test is negative.
2019-03-06 12:17:38 +01:00