SPIRV-Cross/reference
Hans-Kristian Arntzen a64484f62b
Merge pull request #1392 from cdavis5e/msl-frag-input-vecsize
MSL: Fix up input variables' vector lengths in all stages.
2020-06-17 09:41:04 +02:00
..
opt Merge pull request #1392 from cdavis5e/msl-frag-input-vecsize 2020-06-17 09:41:04 +02:00
shaders GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL. 2020-05-22 12:53:34 +02:00
shaders-hlsl HLSL: Fix texProj in legacy HLSL. 2020-06-16 12:54:22 +02:00
shaders-hlsl-no-opt HLSL: Add native support for 16-bit types. 2020-06-04 12:33:56 +02:00
shaders-msl MSL: Fix up input variables' vector lengths in all stages. 2020-06-16 14:50:30 -05:00
shaders-msl-no-opt MSL: Avoid packed arrays in more cases. 2020-05-06 10:27:12 +02:00
shaders-no-opt GLSL: Handle the rest of GL_ARB_sparse_texture_clamp. 2020-06-08 13:40:11 +02:00
shaders-reflection Handle physical pointers in reflection API. 2020-05-25 13:45:49 +02:00
shaders-ue4/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00
shaders-ue4-no-opt/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00