SPIRV-Cross/reference/shaders-no-opt
2020-07-29 13:02:52 +02:00
..
asm Add some test cases for complex type aliasing scenario. 2020-07-29 13:02:52 +02:00
comp GLSL: Be more aggressive about using type_alias. 2020-07-29 12:48:41 +02:00
frag Roll deps and update tests. 2020-06-22 09:33:29 -04:00
legacy/frag GLSL: Fix nested legacy switch workarounds. 2020-06-30 12:02:24 +02:00
vert GLSL: Add option to force flattening IO blocks. 2020-07-28 15:16:06 +02:00
vulkan/frag MSL: Redirect member indices when buffer has been sorted by Offset. 2020-04-30 11:48:53 +02:00