SPIRV-Cross/reference
Pascal Muetschard aced6058b4 Don't limit GLSL identifiers with HLSL keywords.
- The HLSL compiler now has its own list of keywords in addition to
   the ones from GLSL.
 - Added "buffer", "precise", and "shared" to the GLSL keywords.
2018-05-07 10:58:52 -07:00
..
opt Don't limit GLSL identifiers with HLSL keywords. 2018-05-07 10:58:52 -07:00
shaders Don't limit GLSL identifiers with HLSL keywords. 2018-05-07 10:58:52 -07:00
shaders-hlsl Do not use RMW rewrite for matrices. 2018-05-04 10:35:56 +02:00
shaders-hlsl-no-opt Support empty structs. 2018-04-05 16:26:54 +02:00
shaders-msl Don't limit GLSL identifiers with HLSL keywords. 2018-05-07 10:58:52 -07:00
shaders-msl-no-opt Support empty structs. 2018-04-05 16:26:54 +02:00
shaders-no-opt Support empty structs. 2018-04-05 16:26:54 +02:00