58 lines
1.2 KiB
GLSL
58 lines
1.2 KiB
GLSL
static const float _46[16] = { 1.0f, 2.0f, 3.0f, 4.0f, 1.0f, 2.0f, 3.0f, 4.0f, 1.0f, 2.0f, 3.0f, 4.0f, 1.0f, 2.0f, 3.0f, 4.0f };
|
|
static const float4 _76[4] = { 0.0f.xxxx, 1.0f.xxxx, 8.0f.xxxx, 5.0f.xxxx };
|
|
static const float4 _90[4] = { 20.0f.xxxx, 30.0f.xxxx, 50.0f.xxxx, 60.0f.xxxx };
|
|
|
|
static float FragColor;
|
|
static int index;
|
|
|
|
struct SPIRV_Cross_Input
|
|
{
|
|
nointerpolation int index : TEXCOORD0;
|
|
};
|
|
|
|
struct SPIRV_Cross_Output
|
|
{
|
|
float FragColor : SV_Target0;
|
|
};
|
|
|
|
void frag_main()
|
|
{
|
|
float4 foobar[4] = _76;
|
|
float4 baz[4] = _76;
|
|
FragColor = _46[index];
|
|
if (index < 10)
|
|
{
|
|
FragColor += _46[index ^ 1];
|
|
}
|
|
else
|
|
{
|
|
FragColor += _46[index & 1];
|
|
}
|
|
bool _99 = index > 30;
|
|
if (_99)
|
|
{
|
|
FragColor += _76[index & 3].y;
|
|
}
|
|
else
|
|
{
|
|
FragColor += _76[index & 1].x;
|
|
}
|
|
if (_99)
|
|
{
|
|
foobar[1].z = 20.0f;
|
|
}
|
|
int _37 = index & 3;
|
|
FragColor += foobar[_37].z;
|
|
baz = _90;
|
|
FragColor += baz[_37].z;
|
|
}
|
|
|
|
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
|
|
{
|
|
index = stage_input.index;
|
|
frag_main();
|
|
SPIRV_Cross_Output stage_output;
|
|
stage_output.FragColor = FragColor;
|
|
return stage_output;
|
|
}
|