SPIRV-Cross/reference/shaders/asm
Hans-Kristian Arntzen b3f6e3de8e Fix CFG::update_common_dominator.
The algorithm was too conservative causing lots of unnecessary
temporaries to be created.
2018-01-24 20:32:11 +01:00
..
comp Improve handling of block name declaration in GLSL. 2017-12-01 14:30:10 +01:00
frag Fix CFG::update_common_dominator. 2018-01-24 20:32:11 +01:00
tesc Fix tessellation control shaders from HLSL. 2018-01-04 16:22:44 +01:00
vert Fix SSO for HLSL vertex shaders. 2017-11-17 13:37:28 +01:00