SPIRV-Cross/reference/opt/shaders-msl
Hans-Kristian Arntzen b78ffa1cc7 Fixup MSL iOS test.
2019-01-30 16:26:41 +01:00
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asm Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
comp Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
desktop-only Correct carry/borrow bit checks. 2018-11-14 10:13:56 -06:00
flatten Update a bunch of test cases that I missed. 2018-09-03 17:31:15 -05:00
frag GLSL/MSL: Implement 8-bit part of VK_KHR_shader_float16_int8. 2019-01-30 15:45:24 +01:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vert Fixup MSL iOS test. 2019-01-30 16:26:41 +01:00
vulkan Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00