SPIRV-Cross/reference/shaders-msl-no-opt/vert
Hans-Kristian Arntzen c1edd35d57 MSL: Use spvUnsafeArray for builtin arrays after all.
It will get too messy to deal with constant initializers any other way,
so just deal with complexity in argument_decl instead ...
2021-04-19 12:10:49 +02:00
..
cull-distance.for-tess.vert MSL: Use spvUnsafeArray for builtin arrays after all. 2021-04-19 12:10:49 +02:00
functions_nested.vert Roll GLSLang and SPIRV-Tools 2019-11-05 10:07:15 -05:00
layer.msl11.invalid.vert Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00
pass-array-by-value.force-native-array.vert MSL: Add tests for array copies in and out of buffers. 2020-06-18 11:59:02 +02:00
pass-array-by-value.vert MSL: Remove workaround for passing constant arrays to functions. 2019-10-28 12:14:43 +01:00
uninitialized-vertex-output.vert MSL: Always enable Outputs in vertex stages. 2021-01-07 11:24:47 +01:00
unused-subgroup-builtin.msl22.vert spirv_msl: Don't add fixup hooks for builtin variables if they're unused. 2020-11-25 13:41:12 -05:00
viewport-index.msl2.invalid.vert Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00