SPIRV-Cross/reference/shaders-msl-no-opt
Hans-Kristian Arntzen 2eea6a579b MSL: Consider that function/private variables can be block-like.
Handles a special case with array copies.
The implementation of this fix is not perfect, but should be good
enough for time being.
2021-08-23 13:26:45 +02:00
..
asm MSL: Consider that function/private variables can be block-like. 2021-08-23 13:26:45 +02:00
comp MSL: Simplify spvSubgroupBallot(). 2021-07-21 00:25:09 -05:00
components MSL: Handle array with component when we cannot rely on user() attrib. 2021-05-21 13:46:33 +02:00
frag MSL: Simplify spvSubgroupBallot(). 2021-07-21 00:25:09 -05:00
packing MSL: Do not emit swizzled writes in packing fixups. 2020-07-06 10:03:46 +02:00
tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
tese MSL: Use proper array for quad tess levels. 2021-04-23 14:12:00 +02:00
vert MSL: Use spvUnsafeArray for builtin arrays after all. 2021-04-19 12:10:49 +02:00
vulkan/frag Deal better with CompositeExtract from constant composite. 2021-01-22 12:30:16 +01:00