SPIRV-Cross/reference/shaders-msl-no-opt
2024-01-16 16:17:43 +01:00
..
asm Roll deps. 2024-01-05 13:36:34 +01:00
comp MSL: Fix misc sign issues with dot product impl and add more coverage. 2024-01-16 16:17:43 +01:00
components MSL: Handle array with component when we cannot rely on user() attrib. 2021-05-21 13:46:33 +02:00
frag Merge pull request #2214 from KhronosGroup/fix-2206 2023-12-07 11:39:26 +01:00
packing MSL: Move test files to packing/. 2023-11-27 16:54:27 +01:00
tesc fix a bunch of case where SPIRType::op is wrong/corrupted 2023-11-30 15:42:46 +01:00
tese MSL: Support "raw" buffer input in tessellation evaluation shaders. 2022-10-18 14:58:59 -07:00
vert MSL: Handle more complex array copy scenarios with bool <-> short. 2023-06-06 15:05:56 +02:00
vulkan/frag MSL: Use rint() instead of round() to round array coordinates. 2023-01-18 19:34:29 -08:00