SPIRV-Cross/reference/shaders
Hans-Kristian Arntzen bcef66fbf3 Fix declaration of loop variables with a Phi helper copy.
Certain Phi variables need to maintain a temporary copy, but we forgot
to declare them when the master variable is a loop variable itself.
2019-06-25 10:45:15 +02:00
..
amd Remove some stale test files. 2018-04-27 10:33:27 +02:00
asm Fix declaration of loop variables with a Phi helper copy. 2019-06-25 10:45:15 +02:00
comp GLSL: Return correct sign for OpArrayLength. 2019-05-07 19:02:32 +02:00
desktop-only GLSL: Support GL_ARB_shader_stencil_export. 2019-06-12 10:06:54 +02:00
flatten Deal with case where a variable is dominated by inner part of a loop. 2019-06-06 11:11:44 +02:00
frag GLSL: Support NV barycentrics. 2019-06-19 09:52:35 +02:00
geom Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
legacy Support fma() in older GLSL targets. 2019-04-08 10:38:32 +02:00
tesc Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
tese Fix input array size in tessellation evaluation shaders. 2019-01-09 10:47:16 +01:00
vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
vulkan Fix storage packing qualifiers missing on "shaderRecordNV" buffers 2019-06-05 13:31:24 +02:00