41 lines
654 B
Plaintext
41 lines
654 B
Plaintext
#version 450
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0, std430) buffer _3_4
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{
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float _m0[];
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} _4;
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layout(binding = 1, std430) buffer _3_5
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{
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float _m0[];
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} _5;
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void main()
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{
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float _26 = 8.5;
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bool _34;
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float _35;
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float _35_copy;
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float _36;
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_34 = true;
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_35 = _4._m0[gl_GlobalInvocationID.x];
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_36 = _26;
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for (;;)
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{
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if (_34)
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{
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_34 = false;
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_35_copy = _35;
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_35 = _36;
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_36 = _35_copy;
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}
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else
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{
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break;
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}
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}
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_5._m0[gl_GlobalInvocationID.x] = _35 - _36;
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}
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