SPIRV-Cross/shaders
Hans-Kristian Arntzen 2a8a4fe706 GLSL: Support extended arithmetic opcodes.
- uaddCarry
- usubBorrow
- umulExtended
- imulExtended
2018-11-13 14:50:46 +01:00
..
amd Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
asm Add Windows support in Travis CI. 2018-10-27 00:22:30 +02:00
comp Support bitcasts of 16-bit types. 2018-11-05 14:56:36 -06:00
desktop-only GLSL: Support extended arithmetic opcodes. 2018-11-13 14:50:46 +01:00
flatten Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
frag Support constants of 16-bit integral type in GLSL and MSL. 2018-11-02 14:39:55 -05:00
geom Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
legacy Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
tesc Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
tese Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
vert Force recompile if we add row-major transpose functions in MSL. 2018-05-04 09:43:34 +02:00
vulkan Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00