SPIRV-Cross/reference/opt
2019-04-23 12:46:48 +02:00
..
shaders Support fma() in older GLSL targets. 2019-04-08 10:38:32 +02:00
shaders-hlsl GLSL/HLSL: Implement NMin/NMax/NClamp. 2019-03-21 15:26:46 +01:00
shaders-msl MSL: Cast texture_buffer index to uint. 2019-04-23 12:46:48 +02:00